Backgammon lesson 5: Taking checkers off

Bring everyone home, then bear off to win. Pip is setting up the board…

In this lesson

  • All your checkers are home! Now you can take them off the board. That is called bearing off.
  • No checker on point 6? Then a big roll takes off your highest checker instead.
  • The first player to take off all 15 checkers wins. Win before your friend takes off even one and it is a gammon: 2 stars!